Friday, 31 October 2008

Finished the face




Well after a long and hard struggle the face project is finally finished and handed in. above is the final animation with my attempt at lip syncing.

For the lip sync I used the morpher tool. After staring at myself in the mirror for hours on end and observing the shapes my face made for various sounds I made 10 models that were in a similar position. I then animated the morpher to one of the expressions or a combination of expressions depending on what it was saying on the relevant keyframe. To work out what keyfame the sounds were on I opened the dialog in premier pro and made a note of all the relevant time codes. One thing I noticed when creating the other faces was fact that it is not just the mouth muscles that move but the whole face. Certain expressions cause some nostril flare, others cause the eyes to widen whilst others pull the temples in.

The scene change and skin colour change is actually a post production trick, I ran the same animation twice with different skin and backgrounds and then in premier pro I faded one in to the other.

I was hoping to render the animation with hair, however the renderer kept crashing at the 30th frame of the render, when I tried to do it in smaller segments and merge them together, the last frame would crash and corrupt the output file. I was unable to determine the cause or solution to this problem in the time left so ended up rendering it without the hair on.

Enjoy

3 comments:

Martin said...

Thats brilliant, well done mate. I have one question however, why star trek? :)

damien murphy said...

it is realllllly brilliant.....

Anonymous said...

Great Job. It's really effective!Watching it actually makes me cringe.